Designed to be incorporated to the top prize of the First Tier (Divisions 1 to 4) in the Clan Tournaments, in replacement of Zadok, that is given to those champions in 5th division and below.
As with their previous models, Nephilax and Zadok, the Vizi keeps shares the same structural build, the "Craftsmen Tetraopd Movement System" that allows a magnificent maneuverability.
1. TECH SPECIFICATIONS:
- Release Year: 3263
- Manufacturer: The Craftsmen
- Quality: Crystal (Special Tech)
- Class: Medium
- Role: Assaulter
- AI: Victor
- Tonnage: 45
- Armor (base): 90
- Heavy skill required: Base
- Pilot Qualification for acquisition in legal markets: None.
- Cost: Prize for gold in the top tier divisions of Clan Tournaments.
Vizi belongs to the Craftsmen's Awarded Mechs, that can be acquired exclusively through the victory achieving the Golden Podium in the top tier of any Clan, Squad or Faction War tournament.
Equipment progression by level
(Cockpits / Chassis / Engines / Shield module slots)
- Level 11: (1 / 0 / 0 / 0)
- Level 13: (1 / 1 / 0 / 0)
- Level 15: (1 / 1 / 1 / 0)
- Level 17: (1 / 1 / 1 / 1)
- Level 27: (2 / 1 / 1 / 1)
- Level 29: (2 / 2 / 1 / 1)
- Level 31: (2 / 2 / 2 / 1)
- Level 33: (2 / 2 / 2 / 2)
- Level 55: (3 / 2 / 2 / 2)
- Level 63: (3 / 3 / 2 / 2)
- Level 71: (3 / 3 / 3 / 2)
- Level 79: (3 / 3 / 3 / 3) Maximum Development
Weapon Focus: Vizi is a generalist combat unit obtaining an enhancement to fire, ice, laser and missile weapons of + 20% damage and +15% to projectile.
- Level 50: 17
- Level 100: 27
- Level 150: 37
- Level 200: 47
- Level 250: 57
- Level 300: 67
- Level 350: 77
- Level 400: 87
Vizi comes from manufacture without any loaded weapon.
4. MECH BUILD SKILLS:
Vizi comes from assembly line with:
- Speed + 0
- Splash 5%
After reaching maximum skill development at level 198, the Vizi class will possess the following skills (without equipment):
- Speed + 0
- Offensive Skills:
- 3X Damage 15%
- Fire Damage + 20%
- Ice Damage + 20%
- Laser Damage + 20%
- Missile Damage + 20%
- Proj. Damage + 15%
- Fork 20%
- Wide Fork 26%
- Slow (27)
- Splash 34%
- Defensive Skills:
- Shield (38)
- Fork Shield 50%
- Wide Fork Shield 40%
- Vulnerabilities:
- None
5. COMPLETE SKILLS EVOLUTION:
- Level 1 Splash 5% (Acc. 5%)
- Level 10 Shield (10) (Acc. 10)
- Level 14 Laser Damage + 5% (Acc. 5%)
- Level 16 Slow (4) (Acc. 4)
- Level 20 Splash 5% (Acc. 10%)
- Level 24 Laser Damage + 5% (Acc. 10%)
- Level 26 Missile Damage + 5% (Acc. 5%)
- Level 28 Proj. Damage + 5% (Acc. 5%)
- Level 30 Fire Damage + 5% (Acc. 5%)
- Level 32 Ice Damage + 5% (Acc. 5%)
- Level 36 Slow (5) (Acc. 9)
- Level 40 Fork 5% (Acc. 5%)
- Level 44 Slow (5) (Acc. 14)
- Level 45 Fork 5% (Acc. 10%)
- Level 50 Shield (20) (Acc. 30)
- Level 60 Fork 5% (Acc. 15%)
- Level 70 3X Damage 8% (Acc. 8%)
- Level 74 Missile Damage + 5% (Acc. 10%)
- Level 80 Slow (10) (Acc. 24)
- Level 86 Proj. Damage + 5% (Acc. 10%)
- Level 88 Fire Damage + 5% (Acc. 10%)
- Level 93 Ice Damage + 5% (Acc. 10%)
- Level 97 Laser Damage + 5% (Acc. 15%)
- Level 100 Splash 20% (Acc. 30%)
- Level 104 Wide Fork Shield 20% (Acc. 20%)
- Level 108 3X Damage 3% (Acc. 11%)
- Level 113 Fork Shield 25% (Acc. 25%)
- Level 116 Missile Damage + 5% (Acc. 15%)
- Level 121 Fork 5% (Max value 20%)
- Level 127 Shield (8) (Max value 38)
- Level 132 Splash 2% (Acc. 32%)
- Level 138 Wide Fork Shield 20% (Acc. 20%)
- Level 143 Proj. Damage + 5% (Max value 15%)
- Level 146 Fire Damage + 5% (Acc. 15%)
- Level 149 Ice Damage + 5% (Acc. 15%)
- Level 154 Laser Damage + 5% (Max value 20%)
- Level 158 Wide Fork 3% (Acc. 23%)
- Level 161 Fork Shield 25% (Max value 50%)
- Level 166 3X Damage 4% (Max value 15%)
- Level 172 Splash 2% (Max value 34%)
- Level 177 Missile Damage + 5% (Max value 20%)
- Level 181 Slow (3) (Max value 27)
- Level 184 Wide Fork Shield 20% (Max value 40 %)
- Level 189 Fire Damage + 5% (Max value 20%)
- Level 193 Wide Fork 3% (Max value 26%)
- Level 198 Ice Damage + 5% (Max value 20%)
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(By GJ - 685605)