Showing posts with label 20T. Show all posts
Showing posts with label 20T. Show all posts

Commissar

[Mech Technology - Mecha]



1. TECH SPECIFICATIONS:
  • Release Year: 3316 
  • Manufacturer: Cherry Blossom Mechworks
  • Quality: 
  • Class: 
  • Role: 
  • AI: 
  • Tonnage: 
  • Armor (base): 50
  • Pilot Qualification for acquisition in legal markets: 9
  • Cost: 
    • Niode: 35
    • Ferrite: 550
    • Bioptics: 500

2. EQUIPMENT[Mech name] can get at his max upgrade the following equipment modules:




Cockpits:  (High)
Progression: , , , , , .

Chassis:  (Standard)
Progression: . 

Engines:  (Standard)
Progression: . 

Shields:  (High)
Progression: .

Equipment progression by level 
(Cockpits / Chassis / Engines / Shield module slots)


3. WEAPONRY


Weapon Focus: [Mech name] is a [weapon type] combat unit obtaining an enhancement to [weapon type] weapons of + % damage. 



 

 Weapon Slots: # 4 + 5 weapon every X upgrades
[Mech name] comes from manufacture loaded  with the following 4 weapons:


4. MECH BUILD SKILLS:


[Mech name] comes from assembly line with:
  • Slow (2) 
  • Laser Damage 3%
After reaching maximum skill development at level 209, the [Mech name] class will possess the following skills (without equipment):
  • Speed - 
  • Offensive Skills:
    • ...
  • Defensive Skills:
    • ...
  • Vulnerabilities:
    • ...


5. COMPLETE SKILLS EVOLUTION:


  • Level 1 




Related Entries


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    Axe Bot

    [Mech Technology - Mecha]




    1. TECH SPECIFICATIONS:
    • Release Year: 
    • Manufacturer: Consolidated Mecha
    • Quality: 
    • Class: 
    • Role: 
    • AI: 
    • Tonnage: 20
    • Armor (base): 50
    • Heavy skill required: N/A
    • Pilot Qualification for acquisition in legal markets: 
    • Cost: 
      • Niodes: 35
      • Ferrite: 350
      • Bioptics: 350

    2. EQUIPMENT[Mech name] can get at his max upgrade the following equipment modules:







    Cockpits:  (High)
    Progression: , , , , , .

    Chassis:  (Standard)
    Progression: . 

    Engines:  (Standard)
    Progression: . 

    Shields:  (High)
    Progression: .

    Equipment progression by level 
    (Cockpits / Chassis / Engines / Shield module slots)


    3. WEAPONRY


    Weapon Focus: [Mech name] is a [weapon type] combat unit obtaining an enhancement to [weapon type] weapons of + % damage. 



     

     Weapon Slots: # 3 + 1 weapon every 5 upgrades
    [Mech name] comes from manufacture loaded  with the following 3 weapons:


    4. MECH BUILD SKILLS:


    [Mech name] comes from assembly line with:
    • Speed + 5
    • 3X Damage 3%
    • Crit-Kill 2%
    After reaching maximum skill development at level X, the [Mech name] class will possess the following skills (without equipment):
    • Speed - 
    • Offensive Skills:
      • ...
    • Defensive Skills:
      • ...
    • Vulnerabilities:
      • ...


    5. COMPLETE SKILLS EVOLUTION:


    • Level 1 




    Related Entries


      (By BR - 459199)