Showing posts with label 45T. Show all posts
Showing posts with label 45T. Show all posts

Vizi

[Mech Technology]
The Vizi Class is the zenith of the tetrapod Craftsmen Mechs, excelling their previous models, Nephilax and Zadok in a Mech that epitomizes their top engineering knowledge.


Designed to be incorporated to the top prize of the First Tier (Divisions 1 to 4) in the Clan Tournaments, in replacement of Zadok, that is given to those champions in 5th division and below.


As with their previous models, Nephilax and Zadok, the Vizi keeps shares the same structural build, the "Craftsmen Tetraopd Movement System" that allows a magnificent maneuverability.



1. TECH SPECIFICATIONS:
  • Release Year: 3263
  • Manufacturer: The Craftsmen
  • Quality: Crystal (Special Tech)
  • Class: Medium
  • Role: Assaulter
  • AI: Victor
  • Tonnage: 45
  • Armor (base): 90
  • Heavy skill required: Base
  • Pilot Qualification for acquisition in legal markets: None.
  • Cost: Prize for gold in the top tier divisions of Clan Tournaments. 


    Vizi belongs to the Craftsmen's Awarded Mechs, that can be acquired exclusively through the victory achieving the Golden Podium in the top tier of any Clan, Squad or Faction War tournament.

2. EQUIPMENTNephilax can get at his max upgrade the following equipment modules:



Cockpits: 3 (High)
Progression: 11, 27, 55.

Chassis: 3 (High)
Progression: 13, 29, 63. 

Engines: 3 (High)
Progression: 15, 31, 71. 

Shields: 3 (High)
Progression: 17, 33, 79.


Equipment progression by level 
(Cockpits / Chassis / Engines / Shield module slots)
  • Level 11: (1 / 0 / 0 / 0)
  • Level 13: (1 / 1 / 0 / 0)
  • Level 15: (1 / 1 / 1 / 0)
  • Level 17: (1 / 1 / 1 / 1)
  • Level 27: (2 / 1 / 1 / 1)
  • Level 29: (2 / 2 / 1 / 1)
  • Level 31: (2 / 2 / 2 / 1)
  • Level 33: (2 / 2 / 2 / 2)
  • Level 55: (3 / 2 / 2 / 2)
  • Level 63: (3 / 3 / 2 / 2)
  • Level 71: (3 / 3 / 3 / 2)
  • Level 79: (3 / 3 / 3 / 3)  Maximum Development

3. WEAPONRY


Weapon Focus: Vizi is a generalist combat unit obtaining an enhancement to fire, ice, laser and missile weapons of + 20% damage and +15% to projectile.

 
 Weapon Slots: 7 base + 1 weapon every 5 upgrades
  • Level 50: 17
  • Level 100: 27
  • Level 150: 37
  • Level 200: 47
  • Level 250: 57
  • Level 300: 67
  • Level 350: 77
  • Level 400: 87
Vizi comes from manufacture without any loaded weapon.

4. MECH BUILD SKILLS:

Vizi comes from assembly line with:
  • Speed + 0
  • Splash 5%
After reaching maximum skill development at level 198, the Vizi class will possess the following skills (without equipment):
  • Speed + 0
  • Offensive Skills:
    • 3X Damage 15%
    • Fire Damage + 20%
    • Ice Damage + 20%
    • Laser Damage + 20%
    • Missile Damage + 20%
    • Proj. Damage + 15% 
    • Fork 20% 
    • Wide Fork 26% 
    • Slow (27) 
    • Splash 34%    
  • Defensive Skills:
    • Shield (38)
    • Fork Shield 50%
    • Wide Fork Shield 40% 
  • Vulnerabilities:
    • None

5. COMPLETE SKILLS EVOLUTION:

  • Level 1  Splash 5% (Acc. 5%)
  • Level 10  Shield (10)  (Acc. 10)
  • Level 14  Laser Damage + 5%  (Acc. 5%)
  • Level 16  Slow (4)  (Acc. 4)
  • Level 20  Splash 5%  (Acc. 10%)
  • Level 24  Laser Damage + 5%  (Acc. 10%)
  • Level 26  Missile Damage + 5%  (Acc. 5%)
  • Level 28  Proj. Damage + 5%  (Acc. 5%)
  • Level 30  Fire Damage + 5%  (Acc. 5%)
  • Level 32  Ice Damage + 5%  (Acc. 5%)
  • Level 36  Slow (5)  (Acc. 9)
  • Level 40  Fork 5%  (Acc. 5%)
  • Level 44  Slow (5)  (Acc. 14)
  • Level 45  Fork 5%  (Acc. 10%)
  • Level 50  Shield (20)  (Acc. 30)
  • Level 60  Fork 5%  (Acc. 15%)
  • Level 70  3X Damage 8%  (Acc. 8%)
  • Level 74  Missile Damage + 5%  (Acc. 10%)
  • Level 80  Slow (10)  (Acc. 24)
  • Level 86  Proj. Damage + 5%  (Acc. 10%)
  • Level 88  Fire Damage + 5%  (Acc. 10%)
  • Level 93  Ice Damage + 5%  (Acc. 10%)
  • Level 97  Laser Damage + 5%  (Acc. 15%)
  • Level 100  Splash 20%  (Acc. 30%)
  • Level 104  Wide Fork Shield 20%  (Acc. 20%)
  • Level 108  3X Damage 3%  (Acc. 11%)
  • Level 113  Fork Shield 25%  (Acc. 25%)
  • Level 116  Missile Damage + 5%  (Acc. 15%)
  • Level 121  Fork 5%  (Max value 20%)
  • Level 127  Shield (8)  (Max value 38)
  • Level 132  Splash 2%  (Acc. 32%)
  • Level 138  Wide Fork Shield 20%  (Acc. 20%)
  • Level 143  Proj. Damage + 5%  (Max value 15%)
  • Level 146  Fire Damage + 5%  (Acc. 15%)
  • Level 149  Ice Damage + 5%  (Acc. 15%)
  • Level 154  Laser Damage + 5%  (Max value 20%)
  • Level 158  Wide Fork 3%  (Acc.  23%)
  • Level 161  Fork Shield 25%  (Max value 50%)
  • Level 166  3X Damage 4%  (Max value  15%)
  • Level 172  Splash 2%  (Max value 34%)
  • Level 177  Missile Damage + 5%  (Max value 20%)
  • Level 181  Slow (3)  (Max value 27)
  • Level 184  Wide Fork Shield 20%  (Max value 40 %)
  • Level 189  Fire Damage + 5%  (Max value 20%)
  • Level 193  Wide Fork 3%  (Max value 26%)
  • Level 198  Ice Damage + 5%  (Max value 20%)



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