The Manticore represents the Shogunate’s first entry into the ultra heavy mecha design and production field. Compared to the somewhat unusual production release of the Wendigo, and the fantastical origins of the Salamander, the Manticore represents the Shogunate response to a mecha world overly dominated by the Hegemony and its flagship enterprise, Star Factories. Working feverishly, and often secretly at the behest of the Shogunate state, the engineers at Cherry Blossom Mechworks created their masterpiece: The Manticore.
In some ways this is unsurprising. Cherry Blossom Mechworks made a name for itself by being on the cutting edge of technology, as well as successfully reverse engineering several pieces of forerunner tech that have allowed the Shogunate to stay competitive both economically as well as militarily. As such, the Manticore represent both bold new tech, as well as a remastering of the technology reverse engineered from the Salamander and the Wendigo, the only two other mecha truly comparable to the power of the Manticore.
Utilizing a newly conceived system for light refraction and laser amplification (previously only utilized in cutting edge laser weaponry), Cherry Blossom Mechworks was able to solve many of the standard issues plaguing ultra heavy mechs. The refraction process allows an almost effortless transfer of energy from the engine core to the, and this itself is supplemented by a series of engine conduits, dub the “mini marvel” by its creator, that allows for limbs and particularly energy intensive weaponry to not require drawing their full power supply from the main engine itself. The result of this is a semi diffused energy process that allows the mecha to move more in line with it’s smaller counterparts. As the system is fairly unique, engineers stress only pilots with experience in multiple mecha classes should attempt to pilot this mecha. While the Shogunate denies it, rumours swirl that the first test pilot met an explosive fate due to his lack of understanding about the unique energy flows inside the machine. Whether the story is true or just rumours spread by enemies of the Shogunate, the fact remains that in the hands of an inexperienced pilot, the Manticore is a hazard to friend and foe alike.
The Manticore boasts a nice variety of offensive and defensive capabilities, the kind sought after by any forward thinking military power. While the Manticore can fight with any weapon, ultimately gaining +40% damage minimum to all weapon types, it’s true strength is in laser weaponry. The technological breakthrough of advanced refraction techniques applies not just to the mecha’s power source, but also to its strength with laser weaponry, ultimately having a mighty 95% boost to the weapon type. It also maintains a sizable bonus of 12 to its precision score. This is further complimented by a near 50% chance to score 1.3x, 1.5x, and 1.6x critical hits, while scoring the mightier 2x with nearly an eighth of all fired shots.
The Manticore also features a powerful defensive bonus in the form of a potent 150 shield. It also has a small bonus to dodge and a small chance to slow enemies on all hits. Any damage that manages to make its way through the Manticore’s thick armour and powerful shielding will then have to contend with its sizable (10) Med-Bot, capable of repairing even the most significant damage if the mecha has any power left flowing through its engines.
The Manticore also features several customizable slots, able to further enhance the mecha when fully upgraded and flown by a skilled enough pilot. With 8 slots for cockpit, 9 for engines, and 7 for chassis and shielding the Manticore is able to take on the most powerful of mecha equipment, further enhancing it’s abilities. Fully upgraded, the Manticore is virtually an entire army in one machine.
1. TECH SPECIFICATIONS:
- Release Year:
- Manufacturer: Star Factories
- Quality:
- Class:
- Role:
- AI:
- Tonnage: 115T
- Armor (base): 320
- Heavy skill required: 85
- Pilot Qualification for acquisition in legal markets:
- Cost:
- Niodes: 115
- Ferrite:26900
- Bioptics: 22000
2. EQUIPMENT: Manticore can get at his max upgrade the following equipment modules:
Final Stats at Level 398
Cockpit Slots: 8
Chassis Slots: 7
Engine Slots: 11
Shield Slots: 7
Weapon Focus: Manticore is a [weapon type] combat unit obtaining an enhancement to [weapon type] weapons of + % damage.
Manticore comes from manufacture loaded with the following X weapons:
4. MECH BUILD SKILLS:
Manticore comes from assembly line with:
- Laser Damage + 5%
- Ice Damage + 8%
- Fire Damage + 8%
- Proj. Damage + 8%
- Missile Damage + 8%
- Shield (25)
- Speed - 30
- 1.6X Damage 8%
After reaching maximum skill development at level 398, the Manticore class will possess the following skills (without equipment):
- Speed - 2
- Dodge (2)
- Offensive Skills:
- 1.3X Damage 48%
- 1.5X Damage 48%
- 1.6X Damage 48%
- 2X Damage 12%
- 3X Damage 6%
- Fork 55%
- Slow (9)
- Laser Damage + 95%
- Missile Damage + 40%
- Proj. Damage + 40%
- Fire Damage + 40%
- Ice Damage + 40%
- Defensive Skills:
- Shield (150)
- Med-Bot (10)
5. COMPLETE SKILLS EVOLUTION:
- Level 1
Related Entries
Bonuses
Level 2 1.3X Damage 8%
Level 5 Fork 5%
Level 8 Ice Damage + 8%
Level 10 + 1 Engine Slot
Level 11 Laser Damage + 5%
Level 14 1.5X Damage 8%
Level 15 + 1 Engine Slot
Level 17 Shield (25)
Level 20 Fire Damage + 8%
Level 23 1.6X Damage 8%
Level 26 Laser Damage + 5%
Level 29 Proj. Damage + 8%
Level 31 + 1 Chassis Slot
Level 32 Slow (3)
Level 35 1.3X Damage 8%
Level 38 + 1 Engine Slot
Level 41 Fork 5%
Level 44 Speed + 2
Level 47 Laser Damage + 5%
Level 50 + 1 Engine Slot
Level 50 + 1 Cockpit Slot
Level 53 Missile Damage + 8%
Level 55 + 1 Shield Slot
Level 56 Precision (2)
Level 59 1.5X Damage 8%
Level 62 + 1 Chassis Slot
Level 65 Laser Damage + 5%
Level 68 Speed + 2
Level 71 Ice Damage + 8%
Level 74 + 1 Shield Slot
Level 77 Fork 5%
Level 80 Med-Bot (2)
Level 81 + 1 Engine Slot
Level 83 1.6X Damage 8%
Level 86 + 1 Engine Slot
Level 89 Shield (25)
Level 92 Speed + 2
Level 95 Laser Damage + 5%
Level 98 + 1 Chassis Slot
Level 101 2X Damage 6%
Level 104 Precision (2)
Level 107 Fire Damage + 8%
Level 110 + 1 Cockpit Slot
Level 113 Fork 5%
Level 116 Speed + 2
Level 119 Laser Damage + 5%
Level 122 + 1 Shield Slot
Level 125 1.3X Damage 8%
Level 128 Med-Bot (2)
Level 131 Proj. Damage + 8%
Level 134 + 1 Engine Slot
Level 137 Laser Damage + 5%
Level 140 Dodge (1)
Level 143 1.5X Damage 8%
Level 146 + 1 Cockpit Slot
Level 149 Fork 5%
Level 152 Precision (2)
Level 155 Missile Damage + 8%
Level 158 + 1 Chassis Slot
Level 161 Laser Damage + 5%
Level 166 + 1 Cockpit Slot
Level 167 1.6X Damage 8%
Level 173 Shield (25)
Level 176 Slow (3)
Level 179 Ice Damage + 8%
Level 182 + 1 Engine Slot
Level 185 Fork 5%
Level 188 Speed + 2
Level 194 + 1 Cockpit Slot
Level 197 Laser Damage + 5%
Level 200 Speed + 2
Level 203 Fire Damage + 8%
Level 206 + 1 Chassis Slot
Level 209 1.3X Damage 8%
Level 212 Speed + 2
Level 215 Laser Damage + 5%
Level 218 + 1 Engine Slot
Level 221 Fork 5%
Level 224 Precision (2)
Level 227 Proj. Damage + 8%
Level 230 + 1 Cockpit Slot
Level 233 1.5X Damage 8%
Level 236 Speed + 2
Level 239 Laser Damage + 5%
Level 242 + 1 Shield Slot
Level 245 Missile Damage + 8%
Level 248 Med-Bot (2)
Level 251 1.6X Damage 8%
Level 254 + 1 Engine Slot
Level 257 Fork 5%
Level 260 Dodge (1)
Level 263 Shield (25)
Level 266 + 1 Cockpit Slot
Level 269 Laser Damage + 5%
Level 272 Precision (2)
Level 275 2X Damage 6%
Level 278 + 1 Chassis Slot
Level 281 Ice Damage + 8%
Level 284 Speed + 2
Level 287 Laser Damage + 5%
Level 290 + 1 Shield Slot
Level 293 Fork 5%
Level 296 Slow (3)
Level 299 1.3X Damage 8%
Level 300 + 1 Engine Slot
Level 305 Fire Damage + 8%
Level 308 Speed + 2
Level 311 Speed + 2
Level 311 Laser Damage + 5%
Level 317 1.5X Damage 8%
Level 329 Proj. Damage + 8%
Level 332 Speed + 2
Level 335 Laser Damage + 5%
Level 338 + 1 Shield Slot
Level 341 1.6X Damage 8%
Level 344 Med-Bot (2)
Level 347 Shield (25)
Level 353 Fork 5%
Level 356 Speed + 2
Level 359 Missile Damage + 8%
Level 362 + 1 Cockpit Slot
Level 365 3X Damage 6%
Level 368 Precision (2)
Level 371 Laser Damage + 5%
Level 374 + 1 Chassis Slot
Level 377 Fork 5%
Level 380 Speed + 2
Level 383 1.3X Damage 8%
Level 386 + 1 Shield Slot
Level 389 Laser Damage + 5%
Level 392 Med-Bot (2)
Level 395 1.5X Damage 8%
Level 398 Laser Damage + 5%
Armament
Manticore comes fully equipped with:
215
120
Zeus' Judgement
ELITE
Zeus' Judgement
Crit-Kill 19%
Like the disapproving judgement of the god of thunder focused on your enemies.
215
110
Photon Disrupter
ELITE
Photon Disrupter
3X Damage 30%
Slow (15)
Laser uses focused photons that disrupt the molecular structure of the target
210
130
Philosopher’s Spike
ELITE
Philosopher’s Spike
Crit-Kill 16%
Freeze 40%
That which doesn’t kill you will prevent any hope of escape.
99
105
V Mortes
COMMON
V Mortes
Fork 12%
Sufficient submunitions to obliterate dual targets.
99
105
V Mortes
COMMON
V Mortes
Fork 12%
Sufficient submunitions to obliterate dual targets.
97
104
Charring Turret
COMMON
Charring Turret
Burn 14%
Stickier than napalm, better burn through than white phosphorous.
97
104
Charring Turret
COMMON
Charring Turret
Burn 14%
Stickier than napalm, better burn through than white phosphorous.
96
102
Negatorch
COMMON
Slow (7)
Negative wave. Disrupts mechanical and electrical systems.
96
102
Negatorch
COMMON
Slow (7)
Negative wave. Disrupts mechanical and electrical systems.
93
103
Opening Beam
COMMON
2X Damage 13%
The opening salvo is important. Double your power and make it the closing salvo as well.
93
103
Opening Beam
COMMON
2X Damage 13%
The opening salvo is important. Double your power and make it the closing salvo as well.
89
106
Vengeance
COMMON
Trample 8%
Vengeance is a dish best served at hypersonic velocity.
89
106
Vengeance
COMMON
Trample 8%
Vengeance is a dish best served at hypersonic velocity.
If purchased individually, these weapons alone would cost:
45952 Ferrite
38726 Bioptics
816 Crystal
81 Niodes
(By BR - 459199)