Onyx

[Mech Technology]

The Onyx Project was baked by the Legionaries of Galactic Trade during the years 3317 and 3318, during which time Onyx got released in the midst a proxy war between the Shogunate and the Society of Cogwerk Planets, to which was added a new wave of the recurring hordes of Evil Santa.

The legionaries successfully deployed the first Onyx units they used in their operations to counteract in the first term the Evil Santa's forces, and later strike the bandit clans employed by the two Major Powers in their confrontation, pacifying the frontier sectors.

Initially, the huge Onyx class Mech, was despised by numerous pilots of the mercenary clans and only a few had the patience and stubbornness enough to explore all the possibilities of this Mech, of which it is possible to emphasize a higher amount of weapon slot modules than those that can be loaded in Mechs of the same category.

Slowly, this Mech, which has some formidable capabilities such the rare 1.5 augmentation and wide fork, began to win more adepts.


1. TECH SPECIFICATIONS:
  • Release Year: 3318
  • Manufacturer: Legionnaires of Galactic Trade (SoCP)
  • Quality: Niode
  • Class: Huge Mech
  • Role: Assaulter
  • AI: Black Lotus model
  • Tonnage: 85
  • Armor (base): 215
  • Heavy skill required: 40
  • Pilot Qualification for acquisition in legal markets: 65
  • Cost: 
    • Niode: 125 
    • Ferrite: 12,000
    • Bioptics: 10,500

2. EQUIPMENT: Onyx can get at his max upgrade the following equipment modules:



Cockpits: 6 (Superior)
Progression: 9, 27, 47, 61, 94, 128.


Chassis: 5 (High)
Progression: 18, 33, 51, 65, 89. 


Engines: 6 (Superior)
Progression: 3, 22, 38, 57, 81, 109. 

Shields: 5 (High)
Progression: 13, 41, 75, 101, 117.



Equipment progression by level 
(Cockpits / Chassis / Engines / Shield module slots)
  • Level 3 (0 / 0 / 1 / 0)
  • Level 9 (1 / 0 / 1 / 0)
  • Level 13 (1 / 0 / 1 / 1)
  • Level 18 (1 / 1 / 1 / 1)
  • Level 22 (1 / 1 / 2 / 1)
  • Level 27 (2 / 1 / 2 / 1)
  • Level 33 (2 / 2 / 2 / 1)
  • Level 38 (2 / 2 / 3 / 1)
  • Level 41 (2 / 2 / 3 / 2)
  • Level 47 (3 / 2 / 3 / 2)
  • Level 51 (3 / 3 / 3 / 2)
  • Level 57 (3 / 3 / 4 / 2)
  • Level 61 (4 / 3 / 4 / 2)
  • Level 65 (4 / 4 / 4 / 2)
  • Level 75 (4 / 4 / 4 / 3)
  • Level 81 (4 / 4 / 5 / 3)
  • Level 89 (4 / 5 / 5 / 3)
  • Level 94 (5 / 5 / 5 / 3)
  • Level 101 (5 / 5 / 5 / 4)
  • Level 109 (5 / 5 / 6 / 4)
  • Level 117 (5 / 5 / 6 / 5)
  • Level 128 (6 / 5 / 6 / 5)  Maximum Development

3. WEAPONRY

Weapon Focus: Onyx is a generalist combat unit that doesn't obtain an enhancement to weapons type, however enhancing the general threat with augmentations to damage, Crit-kill and disrupting capacities like Freeze and Slow.


 

 Weapon Slots: 12 base + 1 weapon every 4 upgrades
  • Level 50: 24
  • Level 100: 37
  • Level 150: 49
  • Level 200: 62
  • Level 250: 74
  • Level 300: 87
  • Level 350: 99
  • Level 400: 112
Onyx comes from manufacture loaded  with the following 10 weapons:
  • Chiller Equation x2 (Tier 9 Elite ice weapon)
    • 91 Dmg, 101 Speed, Freeze 17%, Slow (12)
  • Prism Flower x2 (Tier 8 Elite laser weapon)
    • 79 Dmg, 103 Speed, 2x Damage 8%, 3x Damage 8%
  • The Punisher x2 (Tier 6 Elite missile weapon)
    • 64 Dmg, 102 speed, Fork 40%, 3x Damage 6%
  • Hex Cannon x2 (Tier 6 Common projectile weapon)
    • 58 Dmg, 104 speed, Trample 4%
  • Chemthrower x2 (Tier 6 Common fire weapon)
    • 57 Dmg, 104 speed, Burn 9%



4. MECH BUILD SKILLS:

Onyx comes from assembly line with:
  • Speed - 24
  • 3x Damage 4%
  • Freeze 4%
  • Projectile Shield 5%
After reaching maximum skill development at level 197, the Onyx class will possess the following skills (without equipment):

  • Speed + 2
  • Offensive Skills:
    • 1.5x Damage 15%
    • 3x Damage 34%
    • Crit-Kill 8%
    • Freeze 31%
    • Slow (10)
    • Wide Fork 17%
  • Defensive Skills:
    • Shield (20)
    • Ice Shield (30)
    • Laser Shield (40)
    • Missile Shield 15%
    • Projectile Shield 20%
  • Vulnerabilities:
    • None


5. COMPLETE SKILLS EVOLUTION:
  • Level 1 3X Damage 4% (Acc. 4%)
  • Level 1 Speed - 24 (Acc. - 24)
  • Level 1 Freeze 4% (Acc. 4%)
  • Level 1 Proj. Shield 5% (Acc. 5%)
  • Level 2 Slow (2) (Acc. 2)
  • Level 6 Freeze 4% (Acc. 8%)
  • Level 10 Speed + 4 (Acc. - 20)
  • Level 14 3X Damage 3% (Acc. 7%)
  • Level 17 Slow (2) (Acc. 4)
  • Level 21 Freeze 4% (Acc. 12%)
  • Level 25 Missile Shield 10% (Acc. 10%)
  • Level 26 3X Damage 3% (Acc. 10%)
  • Level 29 Speed + 4 (Acc. - 16)
  • Level 30 Ice Shield (10) (Acc. 10)
  • Level 35 3X Damage 4% (Acc. 14%)
  • Level 39 Laser Shield (10) (Acc. 10)
  • Level 40 Speed + 4 (Acc. - 12)
  • Level 42 Slow (2) (Acc. 6)
  • Level 45 Shield (10) (Acc. 10)
  • Level 49 Speed + 7 (Acc. - 5)
  • Level 50 3X Damage 10% (Acc. 24%)
  • Level 53 Ice Shield (10) (Acc. 20)
  • Level 54 Freeze 5% (Acc. 17%)
  • Level 58 Laser Shield (15) (Acc. 25)
  • Level 63 Speed + 3 (Acc. - 2)
  • Level 67 Proj. Shield 5% (Acc. 10%)
  • Level 70 Crit-Kill 4% (Acc. 4%)
  • Level 74 Freeze 5% (Acc. 22%)
  • Level 77 3X Damage 7% (Acc. 31%)
  • Level 82 Shield (10) (Acc. 20)
  • Level 86 Wide Fork 2% (Acc. 2%)
  • Level 93 Speed + 4 (Max value + 2)
  • Level 97 1.5X Damage 3% (Acc. 3%)
  • Level 99 Wide Fork 5% (Acc. 7%)
  • Level 106 1.5X Damage 4% (Acc. 7%)
  • Level 113 Wide Fork 5% (Acc. 12%)
  • Level 119 Crit-Kill 2% (Acc. 6%)
  • Level 122 Freeze 3% (Acc. 25%)
  • Level 133 Slow (2) (Acc. 8)
  • Level 136 1.5X Damage 4% (Acc. 11%)
  • Level 139 Proj. Shield 5% (Acc. 15%)
  • Level 142 Freeze 3% (Acc. 28%)
  • Level 147 Ice Shield (10) (Max value 30)
  • Level 150 Wide Fork 5% (Max value 17%)
  • Level 155 Slow (2) (Max value 10)
  • Level 161 3X Damage 4% (Max value 34%)
  • Level 166 Missile Shield 5% (Max value 15%)
  • Level 173 Freeze 3% (Max value 31%)
  • Level 178 Crit-Kill 2% (Max value 8%)
  • Level 185 Proj. Shield 5% (Max value 20%)
  • Level 190 1.5X Damage 4% (Max value 15%)
  • Level 197 Laser Shield (15) (Max value 40)



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(By GJ - 685605)