Tower

[Mech Technology]
Tower is the first 105 ton Mech BFM produced in our galaxy. Developed by StarNova, after the Guardian's introduction of "alien" technology from the Metaverse. Although without having managed to decrypt the use of Advanced Niode Technology used in the creation of the Guardian class, NovaStar has been able to create it using an improved crystal technology. 

The Tower capacities qualify this titan to resist several threat, focusing in protection against spreader and bombardment damage, although its shields are slightly vulnerable against ice or projectile damage. However, the overall protective capacities of the Tower are impressive.


1. TECH SPECIFICATIONS:
  • Release Year: 332?
  • Manufacturer: NovaStar
  • Quality: Crystal
  • Class: UFM (Ultraheavy/Upper Fighting Machine)
  • Role: Tank
  • AI: Fortress model.
  • Tonnage: 105
  • Armor (base): 275
  • Heavy skill required: 65
  • Pilot Qualification for acquisition in legal markets: 130
  • Cost: 
    • Crystal: 440 
    • Ferrite: 23,500 
    • Bioptics: 19,500

2. EQUIPMENT: Tower can get at his max upgrade the following equipment modules:



Cockpits: 6 (High)
Progression: 9, 59, 101, 159, 176, 216.

Chassis: 5 (Standard)
Progression: 17, 34, 81, 148, 207. 

Engines: 5 (Standard)
Progression: 25, 72, 98, 110, 124. 

Shields: 6 (High)
Progression: 48, 65, 88, 154, 196, 211.

Equipment progression by level 
(Cockpits / Chassis / Engines / Shield module slots)
  • Level 9: (1 / 0 / 0 / 0) 
  • Level 17: (1 / 1 / 0 / 0)
  • Level 25: (1 / 1 / 1 / 0) 
  • Level 34: (1 / 2 / 1 / 0) 
  • Level 48: (1 / 2 / 1 / 1) 
  • Level 59: (2 / 2 / 1 / 1)
  • Level 65: (2 / 2 / 1 / 2) 
  • Level 72: (2 / 2 / 2 / 2) 
  • Level 81: (2 / 3 / 2 / 2) 
  • Level 88: (2 / 3 / 2 / 3)  
  • Level 98: (2 / 3 / 3 / 3) 
  • Level 101: (3 / 3 / 3 / 3) 
  • Level 110: (3 / 3 / 4 / 3) 
  • Level 124: (3 / 3 / 5 / 3) 
  • Level 148: (3 / 4 / 5 / 3) 
  • Level 154: (3 / 4 / 5 / 4) 
  • Level 159: (4 / 4 / 5 / 4) 
  • Level 176: (5 / 4 / 5 / 4) 
  • Level 196: (5 / 4 / 5 / 5) 
  • Level 207: (5 / 5 / 5 / 5) 
  • Level 211: (5 / 5 / 5 / 6) 
  • Level 216: (6 / 5 / 5 / 6)  Maximum Development


3. WEAPONRY


Weapon Focus: Tower is a missile platform obtaining an massive enhancement to missile weapons of +72 % damage. 
 

 Weapon Slots: 11 base + 1 weapon every 5 upgrades (Crystal BFM Standard)
  • Level 50: 21
  • Level 100: 31
  • Level 150: 41
  • Level 200: 51
  • Level 250: 61
  • Level 300: 71
  • Level 350: 81
  • Level 400: 91
Tower comes from manufacture loaded  with the following 11 weapons:
  • Phyrenado x1 (Tier 13 Elite fire weapon)
    • 125 Dmg, 100 Speed, Fork 84%, Splash 12%
  • Venegance x1 (Tier 6 Elite projectile weapon)
    • 60 Dmg, 99 Speed, Fork 25%, Splash 10%
  • Incinerator x2 (Tier 7 Common missile weapon)
    • 74 Dmg, 100 speed, Splash 11%
  • Silencer x2 (Tier 7 Common projectile weapon)
    • 68 Dmg, 99 speed, Splash 7%
  • Chimera x2 (Tier 4 Elite fire weapon)
    • 36 Dmg, 99 speed, PrecisiĆ³n (3), 3x Dmg 2%
  • Rail Cannon x3 (Tier 4 Common projectile weapon)
    • 39 Dmg, 106 speed.

4. MECH BUILD SKILLS:


Tower comes from assembly line with:
  • Speed - 37
  • Fire Damage + 10% 
  • Proj. Damage + 5% 
After reaching maximum skill development at level 130, the Tower class will possess the following skills (without equipment):
  • Speed - 7
  • Offensive Skills:
    • 2x Damage 30%
    • 3x Damage 20%
    • Fire Damage + 50% 
    • Proj. Damage + 35%
    • Trample 20%
  • Defensive Skills:
    • Shield (42)
    • Fork Shield 70%
    • Laser Shield 40%
    • Missile Shield 20%
    • Splash Shield 70%
    • Trample Shield 70%
    • Wide Fork Shield 70%
  • Vulnerabilities:
    • Ice Vulnerablity 20%
    • Projectile Vulnerability 15%


5. COMPLETE SKILLS EVOLUTION:

  • Level 1 Speed - 37  (Acc. -37)
  • Level 1 Fire Damage + 10%  (Acc. +10%)
  • Level 1 Proj. Damage + 5%  (Acc. +5%)
  • Level 1 2X Damage 5% (Acc. 5%)
  • Level 4  Ice Vulnerable 2% (Acc. 2%)
  • Level 4  Fire Damage + 2%  (Acc. +12%)
  • Level 7  2X Damage 3% (Acc. 8%)
  • Level 9  Proj. Vulnerable 3% (Acc. 3%)
  • Level 10  2X Damage 3% (Acc. 11%)
  • Level 10  Ice Vulnerable 2% (Acc. 4%)
  • Level 11  Speed + 2  (Acc. -35)
  • Level 13  Fork Shield 20% (Acc. 20%)
  • Level 15  Proj. Vulnerable 3% (Acc. 6%)
  • Level 15  Fire Damage + 3%  (Acc. +15%)
  • Level 16  3X Damage 2% (Acc. 2%)
  • Level 16  Ice Vulnerable 2% (Acc. 6%)
  • Level 18  Trample Shield 20% (Acc. 20%)
  • Level 19  Laser Shield 5% (Acc. 5%)
  • Level 20  Speed + 2  (Acc. -33)
  • Level 20  Ice Vulnerable 2% (Acc. 8%)
  • Level 21  Proj. Vulnerable 3% (Acc. 9%)
  • Level 21  2X Damage 2% (Acc. 13%)
  • Level 23  Proj. Damage + 2%  (Acc. +7%)
  • Level 25  Ice Vulnerable 4% (Acc. 12%)
  • Level 25  Fire Damage + 2%  (Acc. +17%)
  • Level 26  Fork Shield 20% (Acc. 40%)
  • Level 28  3X Damage 1% (Acc. 3%)
  • Level 28  Ice Vulnerable 2% (Acc. 14%)
  • Level 30  Fire Damage + 2%  (Acc. +19%)
  • Level 30  Proj. Vulnerable 3% (Acc. 12%)
  • Level 31  Speed + 2  (Acc.-31)
  • Level 33  Ice Vulnerable 2% (Acc. 16%)
  • Level 33  2X Damage 2% (Acc. 15%)
  • Level 37  Ice Vulnerable 2% (Acc. 18%)
  • Level 37  Shield (3) (Acc. 3)
  • Level 37  2X Damage 2% (Acc. 17%)
  • Level 38  Laser Shield 5% (Acc. 10%)
  • Level 39  Speed + 2  (Acc. -29)
  • Level 39  Proj. Vulnerable 3% (Max value 15%)
  • Level 40  Ice Vulnerable 2% (Max value 20%)
  • Level 40  3X Damage 2% (Acc. 5%)
  • Level 44  Speed + 2  (Acc. -27)
  • Level 46  Shield (3) (Acc. 6)
  • Level 48  Fork Shield 30% (Max value 70%)
  • Level 50  Fire Damage + 3% (Acc. +22%)
  • Level 50  Proj. Damage + 2%  (Acc. +9%)
  • Level 50  Trample 5% (Acc. 5%)
  • Level 50  3X Damage 3% (Acc. 8%)
  • Level 51  Speed + 2  (Acc. -25)
  • Level 56  Splash Shield 20% (Acc. 20%)
  • Level 58  Shield (3) (Acc. 9)
  • Level 62  Speed + 2  (Acc. -23)
  • Level 64  Proj. Damage + 2%  (Acc. +11%)
  • Level 66  Shield (3) (Acc. 12)
  • Level 68  Splash Shield 20% (Acc. 40%)
  • Level 71  Laser Shield 10% (Acc. 20%)
  • Level 73  Speed + 2  (Acc. -21)
  • Level 74  Trample Shield 20% (Acc. 40%)
  • Level 75  Proj. Damage + 3%  (Acc. +14%)
  • Level 75  3X Damage 1% (Acc. 9%)
  • Level 78  Shield (3) (Acc. 15)
  • Level 83  Speed + 2  (Acc. -19)
  • Level 86  Fire Damage + 1%  (Acc. +23%)
  • Level 87  Shield (3) (Acc. 18)
  • Level 89  Fire Damage + 3%  (Acc. +26%)
  • Level 94  Speed + 2  (Acc. -17)
  • Level 96  Splash Shield 30% (Max value 70%)
  • Level 97  Shield (3) (Acc. 21)
  • Level 99  Trample Shield 30% (Max value 70%)
  • Level 100  3X Damage 3% (Acc. 12%)
  • Level 100  Fire Damage + 3%  (Acc. +29%)
  • Level 100  Proj. Damage + 2%  (Acc. +16%)
  • Level 100  Trample 5% (Acc. 10%)
  • Level 102  Missile Shield 5% (Acc. 5%)
  • Level 104  Shield (3) (Acc. 24)
  • Level 107  Speed + 2  (Acc. -15)
  • Level 109  Wide Fork Shield 20% (Acc. 20%)
  • Level 111  Laser Shield 5% (Acc. 25%)
  • Level 113  Speed + 2  (Acc. -13)
  • Level 117  Shield (3) (Acc. 27)
  • Level 118  2X Damage 3% (Acc. 20%)
  • Level 121  Shield (3) (Acc. 30)
  • Level 123  Speed + 2  (Acc. -11)
  • Level 125  3X Damage 1% (Acc. 13%)
  • Level 125  Proj. Damage + 3%  (Acc. +19%)
  • Level 127  Wide Fork Shield 20% (Acc. 40%)
  • Level 129  Fire Damage + 3%  (Acc. +32%)
  • Level 134  Speed + 2  (Acc. -9)
  • Level 137  Fire Damage + 1%  (Acc. +33%)
  • Level 142  Missile Shield 5% (Acc. 10%)
  • Level 144  Speed + 2  (Max value -7)
  • Level 150  3X Damage 3% (Acc. 16%)
  • Level 150  Trample 5% (Acc. 15%)
  • Level 150  Fire Damage + 3%  (Acc. +36%)
  • Level 150  Proj. Damage + 2%  (Acc. +21%)
  • Level 156  Shield (3) (Acc. 33)
  • Level 161  Laser Shield 5% (Acc. 30%)
  • Level 163  2X Damage 3% (Acc. 23%)
  • Level 167  Shield (3) (Acc. 36)
  • Level 169  Fire Damage + 1%  (Acc. +37%)
  • Level 171  Missile Shield 5% (Acc. 15%)
  • Level 175  Proj. Damage + 3%  (Acc. +24%)
  • Level 175  3X Damage 1% (Acc. 17%)
  • Level 177  Proj. Damage + 2%  (Acc. +26%)
  • Level 178  Shield (3) (Acc. 39)
  • Level 179  Fire Damage + 2%  (Acc. +39%)
  • Level 183  Proj. Damage + 3%  (Acc. +29%)
  • Level 186  Fire Damage + 3%  (Acc. +42%)
  • Level 191  Proj. Damage + 2%  (Acc. +31%)
  • Level 194  Proj. Damage + 2%  (Acc. +33%)
  • Level 198  Shield (3) (Max value 42)
  • Level 200  Wide Fork Shield 30% (Max value 70%)
  • Level 200  Fire Damage + 4%  (Acc. +46%)
  • Level 200  Trample 5% (Max value 20%)
  • Level 200  Proj. Damage + 2%  (Max value +35%)
  • Level 200  3X Damage 3% (Max value 20%)
  • Level 200  2X Damage 3% (Acc. 26%)
  • Level 206  Missile Shield 5% (Max value 20%)
  • Level 209  2X Damage 4% (Max value 30%)
  • Level 214  Laser Shield 10% (Max value 40%)
  • Level 218  Fire Damage + 4%  (Max value +50%)



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(By GJ - 685605)