Yallan

[Mech Technology]
According to the legends spread by Star Factories in a mediocre attempt to justify their claim to be the producers of this Mech, the first Yallan was found during a prospecting in the Ferran mining colony. The reality is that it is another one of the secretly developed Mechs by the mysterious monastic order of hermit engineers of theMost Esteemed Brotherhood of San Lorenzo.

The San Lorenzo engineers created the Yallan class by reusing many of the circuitry designs included in the Jadoon, which seems to have created a certain synergy and recognition of the AIs of both models.

All the creations of the hermit engineers are characterized by their organic design with forms similar to large crustaceans with curved shells, these forms have a vulnerability to missile weapons, since they expose a greater surface to the expansive effect, but aer effective against another type of weaponry.

 
1. TECH SPECIFICATIONS:
  • Release Year: 3292
  • Manufacturer: Most Esteemed Brotherhood of San Lorenzo (SoCP)
  • Quality: Crystal
  • Class: BFM (Big Fighting Machine)
  • Tonnage: 95
  • Armor (base): 235
  • Heavy skill required: 50
  • Pilot Qualification for acquisition in legal markets: 84
  • Cost: 
    • Crystal: 375
    • Ferrite: 17,000
    • Bioptics: 14,500


2. EQUIPMENT: Jadoon can get at his max upgrade the following equipment modules:
Cockpits: 6 (Standard)

Progression: 6, 17, 28, 38, 75, 110.

Chassis: 4 (Sub-Standard)
Progression: 9, 21, 43, 90. 
Engines: 5 (Low)
Progression: 3, 12, 22, 39, 55. 
Shields: 7 (Superior)
Progression: 4, 9, 13, 15, 17, 34, 65.

    Equipment progression by level 
    (Cockpits / Chassis / Engines / Shield module slots)
    • Level 3: (0 / 0 / 1 / 0)
    • Level 4: (0 / 0 / 1 / 1)
    • Level 6: (1 / 0 / 1 / 1)
    • Level 9: (1 / 1 / 1 / 2) Chassis & Shield modules.
    • Level 12: (1 / 1 / 2 / 2)
    • Level 13: (1 / 1 / 2 / 3)
    • Level 15: (1 / 1 / 2 / 4)
    • Level 17: (2 / 1 / 2 / 5) Cockpit & Shield modules.
    • Level 21: (2 / 2 / 2 / 5)
    • Level 22: (2 / 2 / 3 / 5)
    • Level 28: (3 / 2 / 3 / 5)
    • Level 34: (3 / 2 / 3 / 6)
    • Level 38: (4 / 2 / 3 / 6)
    • Level 39: (4 / 2 / 4 / 6)
    • Level 43: (4 / 3 / 4 / 6)
    • Level 55: (4 / 3 / 5 / 6)
    • Level 65: (4 / 3 / 5 / 7)
    • Level 75: (5 / 3 / 5 / 7)
    • Level 90: (5 / 4 / 5 / 7)
    • Level 110: (6 / 4 / 5 / 7) Maximum development.

    3. WEAPONRY

    Weapon Focus: By build, Yallan is a flammer Mech obtaining Fire Damage + 54%, and a secondary enhancement to Laser for +13%. 
     Weapon Slots: 12 base + 1 weapon every 6 upgrades (Sub-Standard)
    • Level 50: 20
    • Level 100: 28
    • Level 150: 37
    • Level 200: 45
    • Level 250: 53
    • Level 300: 62
    • Level 350: 70
    • Level 400: 78
    Yallan comes from manufacture loaded  with the following 10 weapons (keeping a couple empty weapon modules):
    • Setaline Torch x2 (Tier 7 Common fire weapon)
      • 70 Dmg, 102 Speed, Burn 10%
    • Chemthrower x2 (Tier 6 Common  fire weapon)
      • 57 Dmg, 104 Speed, Burn 9%
    • Hyper Amp x2 (Tier 5 Common laser weapon)
      • 46 Dmg, 100 speed, Slow (2)
    • Veridian Beam x4 (Tier 3 Common laser weapon)
      • 34 Dmg, 102 speed. Slow (4)


      4. MECH BUILD SKILLS:

      Comes from assembly line with:
      • Speed - 33
      • Fire Damage + 5%
      After reaching maximum skill development at level 120, the Yallan class will possess the following skills:
      • Speed - 17 
      • Fire Damage + 54% 
      • Laser Damage + 13% 
      • Fork 30% 
      • Shield (24) 
      • Splash Shield 25% 
      • Trample Shield 70% 
      • Laser Shield (30) 
      • Ice Shield (20) 
      • Fire Shield (80) 
      • Laser Shield 5% 
      • Missile Vulnerable 17% 


      5. COMPLETE SKILLS EVOLUTION:
      • Level 1 Fire Damage + 5%
      • Level 1 Speed - 33
      • Level 5 Ice Shield (20)
      • Level 8 Trample Shield 35%
      • Level 10 Fire Damage + 7%
      • Level 11 Laser Damage + 5%
      • Level 13 Shield (4)
      • Level 14 Speed + 4
      • Level 18 Splash Shield 25%
      • Level 20 Fire Damage + 6%
      • Level 23 Speed + 4
      • Level 23 Shield (4)
      • Level 26 Trample Shield 35%
      • Level 30 Fire Damage + 6%
      • Level 31 Laser Damage + 8%
      • Level 32 Speed + 4
      • Level 33 Shield (4)
      • Level 35 Fire Shield (20)
      • Level 35 Missile Vulnerable 9%
      • Level 40 Fire Damage + 6%
      • Level 41 Speed + 4
      • Level 43 Shield (4)
      • Level 45 Fire Shield (20)
      • Level 49 Missile Vulnerable 8%
      • Level 50 Fork 30%
      • Level 53 Shield (4)
      • Level 56 Fire Damage + 4%
      • Level 63 Shield (4)
      • Level 65 Fire Shield (20)
      • Level 69 Fire Damage + 5%
      • Level 80 Laser Shield 5%
      • Level 82 Fire Damage + 5%
      • Level 95 Fire Damage + 5%
      • Level 100 Fire Shield (20)
      • Level 108 Fire Damage + 5%
      • Level 120 Laser Shield (30)

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      (By GJ - 685605)