Humbaba

[Mech Technology]
After the defeat of the Forerunner Droch'ah in 3314, the GDI armaments group decided to take advantage of the recent advances in ballistic technology to make their first incursion among the heavy BFM. To complete their project and perfection the design, they counted with the experience and advice of General Nova, who through his consortium and technology consultancy, collaborated in the creation of this monstrous missile platform.

The collaboration of both independent corporations has created one of the most formidable behemoths for the BFM category, which has great offensive capabilities that very few Mechs are currently able to match.

They named this Mech as Humbaba (𒄷𒌝𒁀𒁀 Assyrian spelling) after the monstrous giant of immemorial age raised by the Ancient Mesopotamiam god Utu, the Sun (Old Terra). Humbaba was the guardian of the Cedar Forest, where the gods lived, by the will of the god Enlil, Lord of the Sky, who assigned Humbaba as a terror to human beings.  

 
1. TECH SPECIFICATIONS:
  • Release Year: 3314
  • Manufacturer: GDI & NovaStar
  • Quality: Niode
  • Class: BFM (Big Fighting Machine)
  • AI: Charon-17 (Fext's AI model)
  • Tonnage: 100
  • Armor (base): 235
  • Heavy skill required: 55
  • Pilot Qualification for acquisition in legal markets: 106
  • Cost: 
    • Niodes: 140
    • Ferrite: 23,000
    • Bioptics: 18,000


2. EQUIPMENT: Humbaba can get at his max upgrade the following equipment modules:
Cockpits: 7 (Superior)
Progression: 9, 18, 41, 72, 82, 176.
Chassis: 7 (Superior)
Progression: 5, 30, 52, 65, 89, 103, 147. 

Engines: 8 (Excellent)
Progression: 2, 23, 49, 62, 71, 95, 118, 165. 

Shields: 5 (Standard)
Progression: 13, 35, 76, 98, 127.

    Equipment progression by level 
    (Cockpits / Chassis / Engines / Shield module slots)
    • Level 2: (0 / 0 / 1 / 0)
    • Level 5: (0 / 1 / 1 / 0)
    • Level 9: (1 / 1 / 1 / 0)
    • Level 13: (1 / 1 / 1 / 1)
    • Level 18: (2 / 1 / 1 / 1)
    • Level 23: (2 / 1 / 2 / 1)
    • Level 30: (2 / 2 / 2 / 1)
    • Level 35: (2 / 2 / 2 / 2)
    • Level 41: (3 / 2 / 2 / 2)
    • Level 49: (3 / 2 / 3 / 2)
    • Level 52: (3 / 3 / 3 / 2)
    • Level 56: (4 / 3 / 3 / 2)
    • Level 62: (4 / 3 / 4 / 2)
    • Level 65: (4 / 4 / 4 / 2)
    • Level 71: (4 / 4 / 5 / 2)
    • Level 72: (5 / 4 / 5 / 2)
    • Level 76: (5 / 4 / 5 / 3)
    • Level 82: (6 / 4 / 5 / 3)
    • Level 89: (6 / 5 / 5 / 3)
    • Level 95: (6 / 5 / 6 / 3)
    • Level 98: (6 / 5 / 6 / 4)
    • Level 103: (6 / 6 / 6 / 4)
    • Level 118: (6 / 6 / 7 / 4)
    • Level 127: (6 / 6 / 7 / 5)
    • Level 147: (6 / 7 / 7 / 5)
    • Level 165: (6 / 7 / 8 / 5)
    • Level 176: (7 / 7 / 8 / 5) Maximum Development

    3. WEAPONRY

    Weapon Focus: By build, Humbaba masters as a missile launcher Mech obtaining an enhancement to Missile weapons of + 101% damage. 
     Weapon Slots: 12 base + 1 weapon every 3 upgrades (Excellent)
    • Level 50: 28
    • Level 100: 45
    • Level 150: 62
    • Level 200: 78
    • Level 250: 95
    • Level 300: 112
    • Level 350: 128
    • Level 400: 145
    Humbaba comes from manufacture loaded  with the following 12 weapons:
    • Baba's Roar x2 (Tier 13 Elite missile weapon)
      • 130 Dmg, 101 Speed, Wide Forl 12%, Slow (10)
    • Longbowman x4 (Tier 10 Elite missile weapon)
      • 98 Dmg, 102 Speed, Fork 60%, Splash 10%
    • Retribution x2 (Tier 8 Common missile weapon)
      • 80 Dmg, 100 speed, Fork 10%
    • Metal Mamba x4 (Tier 7 Common missile weapon)
      • 74 Dmg, 100 speed. Splash 11%


      4. MECH BUILD SKILLS:

      Comes from assembly line with:
      • Speed - 24
      • Missile Damage + 10%
      • Slow (4)
      • Fork Shield 10%
      After reaching maximum skill development at level 120, the Humbaba class will possess the following skills (without equipment):
      • Precision (30) 
      • Speed + 2
      • Offensive Skills:
        • Missile Damage + 101% 
        • 1.5X Damage 10% 
        • 2X Damage 30%
        • 3X Damage 15% 
        • Crit-Kill 7% 
        • Fork 16% 
        • Slow (20) 
        • Splash 15% 
      • Defensive skills:
        • Auto Repair (4) 
        • Fork Shield 50% 
        • Proj. Shield 39% 
        • Proj. Shield (18) 
        • Shield (20) 
      • Vulnerabilities:
        • Fire Vulnerable 30% 


      5. COMPLETE SKILLS EVOLUTION:
      • Level 1 Missile Damage + 10% (Acc. +10%) 
      • Level 1 Speed - 24 (Acc. - 24)
      • Level 1 Slow (4) (Acc. 4)
      • Level 1 Fork Shield 10% (Acc. 10%)
      • Level 4 Fork 3% (Acc. 3%)
      • Level 7 Fire Vulnerable 6% (Acc. 6%)
      • Level 10 Proj. Shield 5% (Acc. 5%)
      • Level 10 Splash 5% (Acc. 5%)
      • Level 11 Missile Damage + 7% (Acc. +17%)
      • Level 17 Speed + 3 (Acc. - 21)
      • Level 20 2X Damage 3% (Acc. 3%)
      • Level 22 Fork Shield 10% (Acc. 20%)
      • Level 24 3X Damage 3% (Acc. 3%)
      • Level 25 Missile Damage + 7% (Acc. +24%)
      • Level 26 Proj. Shield 5% (Acc. 10%)
      • Level 28 Fork 5% (Acc. 8%)
      • Level 29 Precision (4) (Acc. 4)
      • Level 31 Speed + 3 (Acc. - 18)
      • Level 32 Proj. Shield (6) (Acc. 6)
      • Level 32 Fire Vulnerable 6% (Acc. 12%)
      • Level 34 2X Damage 6% (Acc. 9%)
      • Level 37 Missile Damage + 7% (Acc. +31%)
      • Level 38 Splash 5% (Acc. 10%)
      • Level 40 Fork 5% (Acc. 13%)
      • Level 43 Proj. Shield 5% (Acc. 15%)
      • Level 46 Precision (2) (Acc. 6)
      • Level 47 2X Damage 6% (Acc. 15%)
      • Level 50 Missile Damage + 10% (Acc. +41%)
      • Level 50 Fork Shield 20% (Acc. 40%)
      • Level 50 Slow (6) (Acc. 10)
      • Level 55 Fire Vulnerable 6% (Acc. 18%)
      • Level 58 Proj. Shield (6) (Acc. 12)
      • Level 59 Slow (4) (Acc. 14)
      • Level 61 Speed + 3 (Acc. - 15)
      • Level 64 Missile Damage + 7% (Acc. +48%)
      • Level 67 Splash 5% (Max value 15%)
      • Level 68 3X Damage 6% (Acc. 9%)
      • Level 73 Proj. Shield 10% (Acc. 25%)
      • Level 74 Missile Damage + 7% (Acc. +55%)
      • Level 76 Fire Vulnerable 6% (Acc. 24%)
      • Level 77 Fork 3% (Max value 16%)
      • Level 80 Speed + 5 (Acc. - 10)
      • Level 85 Missile Damage + 7% (Acc. +62%)
      • Level 91 Precision (6) (Acc. 12)
      • Level 92 1.5X Damage 5% (Acc. 5%)
      • Level 94 Shield (10) (Acc. 10)
      • Level 97 Missile Damage + 7% (Acc. +69%)
      • Level 100 2X Damage 9% (Acc. 24%)
      • Level 100 Auto Repair (2) (Acc. 2)
      • Level 107 Crit-Kill 2% (Acc. 2%)
      • Level 109 Speed + 7 (Acc. - 3)
      • Level 110 Missile Damage + 8% (Acc. +77%)
      • Level 115 3X Damage 6% (Max value 15%)
      • Level 121 Precision (9) (Acc. 21)
      • Level 124 Proj. Shield 4% (Acc. 29%)
      • Level 130 1.5X Damage 5% (Max value 10%)
      • Level 134 Missile Damage + 8% (Acc. +85%)
      • Level 136 Fire Vulnerable 6% (Max vulnerability 30%)
      • Level 136 Proj. Shield 10% (Max value 39%)
      • Level 145 Speed + 5 (Max value + 2)
      • Level 154 Crit-Kill 5% (Max value 7%)
      • Level 157 Missile Damage + 8% (Acc. +93%)
      • Level 158 Proj. Shield (6) (Max value 18)
      • Level 163 Shield (10) (Max value 20)
      • Level 166 Precision (9) (Max value 30)
      • Level 175 2X Damage 6% (Max value 30%)
      • Level 178 Auto Repair (2) (Max value 4)
      • Level 184 Missile Damage + 8% (Max value +101%)
      • Level 187 Fork Shield 10% (Max value 50%)
      • Level 191 Slow (6) (Max value 20)

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      (By GJ - 685605)