Trooper

[Mech Technology - Mecha]




The Trooper was the unknown element within the chaos of it all. Neither the White Knight or the Antihero, the Trooper played out both roles to its own satisfaction. When the audience expected him to take the fight to a brutal conclusion, he often showed mercy, and walked away from the battle.

As unpredictable as his pilot was, the Trooper was still a force to be reckoned with. The mech utilized a magnetic suspension system along the length of its arms, which fed directly into the turbocharged niode servo motors in its shoulders. In a straight boxing match, the Trooper could play defensively while still delivering powerful blows through its height and extended reach.

Added to its deadliness were the modular weapon mounts attached to the Trooper's fists. The standard attachment to these wrist mounts was often a concussive gun rack, capable of firing a large shotgun-like blast with each punch thrown. However, adept as a strategist, the pilot often outfitted them for flame or missile weaponry to suit the occasion of his combatant.

The Trooper is many things-- indecipherable, powerful, and fearful with its death mask stare. It is as much a ghost that haunts a battlefield as it is a champion fighter in the ring. Fear the Trooper.

1. TECH SPECIFICATIONS:
  • Release Year: 3270
  • Manufacturer: Star Factories
  • Quality: Niode
  • Class: Medium
  • Role: 
  • AI: 
  • Tonnage: 30
  • Armor (base): 60
  • Heavy skill required: N/A
  • Pilot Qualification for acquisition in legal markets: 12
  • Cost: 
    • Niode: 30
    • Ferrite: 800
    • Bioptics: 500

2. EQUIPMENT[Mech name] can get at his max upgrade the following equipment modules:







Cockpits:  (High)
Progression: , , , , , .

Chassis:  (Standard)
Progression: . 

Engines:  (Standard)
Progression: . 

Shields:  (High)
Progression: .

Equipment progression by level 
(Cockpits / Chassis / Engines / Shield module slots)


3. WEAPONRY


Weapon Focus: Trooper is a [weapon type] combat unit obtaining an enhancement to [weapon type] weapons of + % damage. 



 

 Weapon Slots: # base + 1 weapon every 5 upgrades
Trooper comes from manufacture loaded  with the following 4 weapons:


4. MECH BUILD SKILLS:


Trooper comes from assembly line with:
  • Speed + 4
  • 2X Damage 8%
  • Precision(2)
After reaching maximum skill development at level X, the [Mech name] class will possess the following skills (without equipment):
  • Speed - 
  • Offensive Skills:
    • ...
  • Defensive Skills:
    • ...
  • Vulnerabilities:
    • ...


5. COMPLETE SKILLS EVOLUTION:


  • Level 1 




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