Weapon Vulnerability (percent)

[Mech Technology]


Laser/Missile/Cannon/Fire/Ice Vulnerable (percent)

A Mech will take extra damage percent from that type of weapon.

For example, a Mech with Ice Vulnerable 50% will take an extra 50% damage from Ice weapons.

Vulnerabilities are often present as an effect caused by the low quality of the component used or as a side effect of some very powerful effect.

This effect can be contained by:
  • Mech build skills-tree
  • Equipment
  • Weapons

(By Mechanomicon)