AFF CIC - Pilot license number: 175626
Legendary Commander in Chief of the once largest Mercenary Faction: The Death’s Affiliation (aka AFF). A family man in the personal area and paternalistic, but dispersed as CIC in his goal to better control the several AFF units carrying the AFF burning skull flags. He allowed his own scientists to develop a cloning program, encouraging his closest officers to clone themselves in a savage way to maintain better leadership of the larger army. Robert himself reached a garrison of forty Goetzian clones until the galactic Clone Purge of 3315.
He values the formation of new blood as the way forward for the future, and while he may lack capabilities as a tactician and strategist, he has been known to get recruit qualified advisers and brilliant staff officers who helped him to reach some glorious years for the AFF.
Currently, while the remnant AFF faction is in certain decay, far from their past glorious times and struggling to recover their splendour, his personal Cohort, the Death’s Collectors AFF, that has been the emblem AFF unit since their foundation, has been a long time champion in 3rd and 4th divisions.
In his words:
“I am someone that likes to complete a task, teach others by leading by example.
A family man that loves to go on adventures, explore new places and activities, and challenge myself to always move forward”.
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Weapons of choice (at level 118)
Balanced profile, with all weaponry skills in a range between 50 to 55.
First Gold Medals:
Recorded videoptic archives.- Subject: Live interview with Robert. Christopher Goetz.
Date: March, 10, 3317
Location: Death's Affiliation field garrison at Epsilon Taurus moon.
Mechanomicon. - We have the honour to meet the Affiliation (AFF) founder and CIC, Commander Robert Christopher Goetz, who happened to cover for long years the middle and lower divisions with golds for his dreadful Death's Squadrons.
Where are you from, Sir,?
Robert C. Goetz - Originally I am from the St. Louis area of New Montana (Old Earth), but I have been travelling around the Galaxy for most of my life, I've always seemed to be drafted into a leadership position either from the start or shortly after I've started, so I guess leadership comes naturally.
M. - How did you become a pilot?
R.G. - The Death's Affiliation started after a couple years from the inception of the Mecha Clan Tournaments, our first clans were Death's Collectors, then after a couple months I got frustrated with having to boot pilots because of their upsetting tactics and poor practises and wanting to keep tighter level gaps. So the first offshoot was Death's Disciples, which brought the AFF into creation.
Within a couple years, more and more pilots wanted to join so we grew very, very fast and within six years we were the largest 'Faction' in the galaxy and held that position for over three decades.
M. - How did you manage to create as wide cloud of clans as the Death's units bound to your faction? I could imagine there were several logistic troubles. How did you sort them?
R.G. - As far as leading I have to give early respect to Stoner Stewart for leading Disciples and helping me to form the AFF. As we grew, we did have several leaders, not just clones, and going into our second decade of growth we had another leader to grow through the ranks: Scott Abbott. He quickly rose to become my number two and stayed in that position until the split, under his spreadsheet record keeping we rose to earning more and more golds and with the support of cloning tech both, he and I, had ourselves cloned many times over and our personal clones led almost every clan during that second decade run of massive growth and gold building.
We had pilots from the far reaches of the galaxy wanting to join our forces since, I hate to say this, but most rather follow than lead, it was easier for them to earn gold under our banner than forge their own colours.
M. - So the rumours of association with Dr. Drake were certain, or did you receive genetic support from a different clone facility?
R.G. - We developed our own Cloning tech... Not saying we didn't have some well placed spies in some of the farthest reaches of the galaxy watching all new developments.
M. - Evil masterminds. So can we conjecture AFF never tried to take down the galaxy with a clone army as Dr. Drake and Droch'ah after he tried?
R.G. - Our main purpose was to give every active pilot a hanger to hang their helmets on, in the beginning.
M. - Why did you pick the Death's name for your clans? An image campaign to dig the enemy moral?
R.G. - The Death's' was continued through our clans since we started by collecting the burnt skulls of the dead we defeated.
M. - Dreadful and effective I suppose, the dead enemy from today won't be able to fight you tomorrow. As CIC for the "Affiliation" what are the biggest issues you had to face during the many years?
R.G. – They had changed over the time, always keeping everyone active and in communication. But early in the game was developing the knowledge on how best to build formations and load outs, then once equipment dropped we had to reboot the whole tech formula, then as we grew, leadership development was very important. After that the record keeping of all clans and their movement became key, to not only our growth, but also for our medal counts. All things go in cycles, but lately keeping pilots interested in our business after the purges, and the fact that other changes have turned some off is important.
M. - As AFF CIC what other clans have been your greatest opponents along the history of the Clan Wars and who your best allies, if any?
R.G. - Well early I would say our greater Tournament opponents were RND, Northwind, and Black Star clans, then 'RV´ clans grew rather quickly and challenged us in several divisions, but as these Mecha Games go, most of those clan have fallen away; now the Dragons most of which I would say they were former AFF, are in most of the middle to lower divisions.
We've had some lasting friendships that work with us in FW's.
M. - As a pilot, what kind of weapons, capabilities and Mechs do you prefer?
R.G. - Speed is your friend. I try for that first, then, depends on the lines to be honest, I like the combo of fire and ice a lot. As new equipment gets released I have to adjust to counter the opponent capabilities.
M. - Is there a Mech that is your totemic one, your beloved partner after one thousand battles?
R.G. - Sure, I love my personal Reaper. Also, after the release of the Skriags I loved them, they were kings, until the Torrents and Dreadnaughts hit the field. Before that, it was hard to not fall in love with the Inferno. They were very, very tough, and still work very well in different weight specialists.
M. - As AFF CIC, what do you think you have learned and how have you grown and maturated both as a person and as a pilot?
R.G. – The biggest thing I learned after a rough start was to not level faster than your resources, and to work on as many different formations as you can. Having a variety of fleets makes you much more lithe in larger battles like Clan Wars and Factions Wars. So going slow and steady makes you a more solid pilot.
M. - Thank you for your time, Cmdr. Goetz.
R.G. - Pleased.
M. - Thank you for your time, Cmdr. Goetz.
R.G. - Pleased.
Entry and interview with Robert. C. Goetz Sr. (175626) by GJ (685605)