Gateway: History and Introduction

[Forerunner Technology]

Index
  1. Gateway: History and Introduction
  2. Gateway: Morphological Description
  3. Gateway: Function Description
  4. Gateway: Network Extent
1. History and Introduction


A gateway is a transportation device that allows travel instantaneously between two different waypoints using a wormhole anchored to the physical structure.

Rather than simply teleporting, the gateways work by bending the dimensions to approach two different points in the space time continuum.



The ancient and longtime gone Forerunners’ civilization has legate us formidable technologies and knowledge in which our scientists and engineers are still trying to decrypt the higher part.

Among all the devices and advances we managed to learn to use, there are the Gateways.

Around 100,000 years BC, during the Forerunner Golden Age, they built a net of dimensional portals, the gateways, which connected thousands of distant locations through the galaxy.

These gateways were developed with Niode technology and allowed the Forerunner to travel across extremely far distances connecting their colonies without the need to keep using their hyper speed starships into slower travels.

After the disappearance of the Forerunner civilization, the use of their Technology fell into oblivion and several millennia had to pass before it was rediscovered.

The 30th January of the year 2287, the Dr. Falcon Lisi unlocked the secrets of the Niodes and their links with the gateways, making the first successful gate jump after that long time.


TECHNOLOGIC DESCRIPTION

Physical characteristics



The gateway devices are built in an unknown alloy Niode imbibed from lost Forerunner technology that makes them virtually indestructible. Gateways are built with the shape of a trapezoidal or tetrahedral pyramid structure above a massive triangle platform of twelve meters across that works as transport hall. Often but not always disposed in clusters separated by hundred to thousand yards one from each other.

The physical structure can open and anchor a stable wormhole door that appears as a glowing fluctuating veil of blurred azure appearance.

A gateway cannot be moved nor destroyed, as they happen to be anchored to the space-time energy equilibrium of the planet in which was built. In theory, the only way to disable a gateway could require the destruction of the entire planet.

Functional description




The gateways have two possible and known uses.

Universally known to work as space travelling doors allowing instant displacement between distant points in the galaxy, by opening a wormhole that bends the space to approach the departing gateway A to the destination gateway B.



Recently it has been found that gateways can be used to bend not only space but also time, allowing travel to the past and future. Unfortunately, to activate this function it is necessary to possess a unique artefact called "Chroniode".


Niode Matrix


To make the gateway working in its space travelling function, a key/token called Niode Matrix with the ‘signature’ of the destination is needed. The weight and mass of the subject to be moved into the space determinates the amount of Niodes that must be imbibed into the Niode Matrix.

Attuning a Niode Matrix to a Gateway to acquire the signature and allow to travel to that specific gateway, requires that the matrix enters the tetrahedral space inside the gateway pyramidal structure.

After a gateway travel, a Niode Matrix exhausts, requiring a recuperation time of several hours to be allowed to activate the same gateway travel, although other gateways can immediately be used by the same matrix.

Chroniode.



To attune a gateway for temporal travel it is guessed that the Chroniode works in a similar way, but with superior or modified technology that allows the bend of space and time.

The only known Chroniode, was found in an ancient Forerunner vault, when the Chroniode was sent to a scientist cluster for its study it was stolen by bandits and finally delivered to the Drochah agents.

The Chroniode capabilities could explain how Drochah created his League of Ages, acquiring the genetic DNA code from many of the most extraordinary warriors and strategists of all times to create a clone army.

The recent destruction of the Droch'ah Chroniode could explain the apparition of the small gates disturbance phenomena.

Anti-Paradox safety system.


The gateway technology happens to avoid any chance of collusion or overlap of energy and matter, raising a force energy field pushing away of the travel platform anything standing there in the previous instant of an arrival.

This same force field seems to be the responsible for the protection of the Gateway if anyone tries to destroy it. Where this energy that protects the Gateway emanates from is unknown. It is not yet determined whether it is simply a shield that raises or whether there is an AI attached to the Gateway itself.

An example of gateway's invulnerability to physical damage was witnessed when the Hegemony attempted to destroy a gateway with the use of a thermo-nuclear tactical weapon. All that the Nuke managed to do was temporarily deactivate the Gateway. After some weeks, the Gateway simply returned to its normal function.


Location of Gateways


Different sensors have been developed that allow to detect near gateways within a range of a few hundred yards, depending how finely calibrated the sensor was, but when placed at a higher distance, there is no device or technology allowing the detection.

While a good proportion of gates have been discovered and used by the mankind profit, it is known there may be a large amount of remnant undiscovered gateways. Each standard year, there are reports of new found gateways all across the galaxy. 


GATEWAY NET



The configuration of the gateway net surely was at first stance configured by the Forerunner with some logic and useful structure, but nowadays seems as a kind of headache labyrinth.
A planet can gather one or several gateways, linked with other planets or even with other gates in the same planet.

The direction of travel can be reciprocal, but also it is frequent that a gateway A offers the chance to travel into a gateway B that won’t allow a direct return to the original destination A, forcing to use more intermediate gateways to return to the starting waypoint.

The existence of these gateways configures the real geographical map and the structure in the intergalactic polities.


GATEWAY DISTURBANCE



After the destruction of the Chroniode, a new phenomenon struck the galaxy with the apparition of thousands of smaller gates that happened to link our galaxy with another distorted twin galaxy from a parallel universe.

These new and unstable gates happen to instantly appear in a blink at random locations during a short window after which they happen to vanish from existence.

These phenomena have been used by Unification to pursue and purge the Xeon menace that they believe persist into our own galaxy, controlling the unstable gates with their own Chroniode shards.

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(By GJ / 685605)